Vue.js - 集成Cesium构建三维可视化场景教程7(实体鼠标悬停高亮、点击选中效果)
作者:hangge | 2026-07-10 08:46
在之前文章中我们已经成功搭建了三维底图并加载了各种实体(Entity)。但一个只能看不能动的场景就像一张精美的壁纸,少了点“灵魂”。本文我们让场景对象的交互动起来,具体包括实现实体的鼠标悬停高亮(Hover) 和点击选中(Select) 效果。








七、实现实体鼠标悬停高亮、点击选中效果
1,样例代码
下面样例对多种实体进行统一的鼠标悬浮高亮和选中效果。当鼠标悬停或点击实体时,模型通过 silhouette 描边、多边形通过 outline 边框高亮,点与 Billboard 则通过动态生成的光圈辅助实体进行强调显示,同时在状态切换时自动恢复原始样式。
<template>
<div class="layer-container">
<div ref="cesiumContainer" class="cesium-container"></div>
<!-- 加载状态 -->
<div v-if="loading" class="loading-overlay">
<div class="loading-spinner"></div>
<p>加载三维场景中...</p>
</div>
</div>
</template>
<script>
// 引入 Cesium 核心类
import * as Cesium from "cesium";
export default {
name: 'CesiumViewer',
data() {
return {
viewer: null,
loading: true,
terrainEnabled: true,
sampleEntities: [],
// 鼠标事件句柄
handler: null,
// 悬停状态
hovered: {
entity: null,
originalStyle: null
},
// 选中状态
selected: {
entity: null,
originalStyle: null
},
// 悬浮/选中光圈
outlineAssist: {
hoverEllipse: null,
selectEllipse: null
}
}
},
mounted() {
// 确保 Cesium 已加载
if (typeof Cesium === 'undefined') {
console.error('Cesium 未加载,请检查配置')
this.loading = false
return
}
// 初始化 Cesium 场景
this.initCesium()
},
beforeDestroy() {
// 组件销毁时清理资源
this.destroyCesium()
},
methods: {
// 初始化 Cesium
async initCesium() {
try {
// 配置 Cesium 访问令牌(如果需要,从 Cesium Ion 获取)
//Cesium.Ion.defaultAccessToken = '你的Cesium Ion访问令牌'
// 创建 Viewer 实例
this.viewer = new Cesium.Viewer(this.$refs.cesiumContainer, {
animation: false, // 是否显示动画控件
baseLayerPicker: false, // 是否显示图层选择控件
fullscreenButton: false, // 是否显示全屏按钮
geocoder: false, // 是否显示地理编码搜索控件
homeButton: false, // 是否显示Home按钮
infoBox: false, // 是否显示信息框
sceneModePicker: false, // 是否显示3D/2D选择器
selectionIndicator: false, // 是否显示选取指示器组件
timeline: false, // 是否显示时间轴
navigationHelpButton: false, // 是否显示帮助按钮
scene3DOnly: true, // 每个几何实例仅以3D渲染以节省GPU内存
shouldAnimate: true, // 自动播放动画
// 地形配置
terrainProvider: await Cesium.createWorldTerrainAsync()
})
// 强制重新计算画布尺寸
this.viewer.canvas.width = this.viewer.container.clientWidth;
this.viewer.canvas.height = this.viewer.container.clientHeight;
this.viewer.resize(); // 核心方法:告知 Cesium 容器大小已变
// 设置初始视图
this.setInitialView()
// 添加示例实体
this.addDemoEntities()
// 鼠标事件初始化
this.initPickEvents()
// 加载完成
this.loading = false
console.log('Cesium 场景初始化完成')
} catch (error) {
console.error('初始化 Cesium 失败:', error)
this.loading = false
}
},
// 设置初始视图
setInitialView() {
// 设置初始位置(例如:北京天安门)
const initialPosition = Cesium.Cartesian3.fromDegrees(116.3914, 39.9074, 1100)
this.viewer.camera.setView({
destination: initialPosition,
orientation: {
heading: Cesium.Math.toRadians(0),
pitch: Cesium.Math.toRadians(-90),
roll: 0
}
})
},
/* ================= 添加示例实体 ================= */
addDemoEntities() {
const viewer = this.viewer
// Billboard
const billboard = this.viewer.entities.add({
name: '图片',
position: Cesium.Cartesian3.fromDegrees(116.3914, 39.9062),
billboard: {
image: '/images/construction.png',
scale: 0.2,
horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
verticalOrigin: Cesium.VerticalOrigin.CENTER,
disableDepthTestDistance: Number.POSITIVE_INFINITY // 强制始终可见
}
})
this.sampleEntities.push(billboard)
// Point
const beijingPoint = this.viewer.entities.add({
name: '北京天安门',
position: Cesium.Cartesian3.fromDegrees(116.3914, 39.9070),
point: {
pixelSize: 10,
color: Cesium.Color.RED,
outlineColor: Cesium.Color.WHITE,
outlineWidth: 2
},
label: {
text: '北京天安门',
font: '14pt sans-serif',
style: Cesium.LabelStyle.FILL_AND_OUTLINE,
outlineWidth: 2,
verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
pixelOffset: new Cesium.Cartesian2(0, -20),
disableDepthTestDistance: Number.POSITIVE_INFINITY // 关闭深度测试,防止被遮挡
}
})
this.sampleEntities.push(beijingPoint)
// Polygon
const positions = [
Cesium.Cartesian3.fromDegrees(116.3918, 39.9064),
Cesium.Cartesian3.fromDegrees(116.3932, 39.9064),
Cesium.Cartesian3.fromDegrees(116.3932, 39.9060),
Cesium.Cartesian3.fromDegrees(116.3918, 39.9060)
]
const polygon = this.viewer.entities.add({
name: '多边形',
polygon: {
hierarchy: new Cesium.PolygonHierarchy(positions),
material: Cesium.Color.GREEN.withAlpha(0.4),
outline: true,
outlineColor: Cesium.Color.BLACK,
outlineWidth: 2,
height: 3 // 离地高度
}
})
this.sampleEntities.push(polygon)
// 添加GLB模型
let modelEntity = this.viewer.entities.add({
name: '模型',
position: Cesium.Cartesian3.fromDegrees(116.3904, 39.9062, 0),
model: {
uri: '/models/glb/car_type_0.glb',
minimumPixelSize: 64, // 在缩放时保持最小像素大小
scale: 1.0,
incrementallyLoadTextures: true, // 逐步加载贴图
}
})
this.sampleEntities.push(modelEntity)
},
/* ================= 事件初始化 ================= */
initPickEvents() {
this.handler = new Cesium.ScreenSpaceEventHandler(
this.viewer.scene.canvas
)
this.bindMouseMove()
this.bindLeftClick()
},
/* ================= 鼠标悬停 ================= */
bindMouseMove() {
this.handler.setInputAction(movement => {
const picked = this.viewer.scene.pick(movement.endPosition)
// 没有拾取到实体
if (!Cesium.defined(picked) || !picked.id) {
this.restoreHover(true)
return
}
const entity = picked.id
// 同一个实体不重复处理
if (this.hovered.entity === entity) return
// 恢复上一次 hover(不影响选中)
this.restoreHover(true)
// 已选中的实体不参与 hover
if (this.selected.entity === entity) return
this.hovered.entity = entity
this.highlight(entity, 'hover')
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE)
},
/* ================= 鼠标点击 ================= */
bindLeftClick() {
this.handler.setInputAction(movement => {
const picked = this.viewer.scene.pick(movement.position)
// 恢复上一次选中
this.restoreSelected()
if (!Cesium.defined(picked) || !picked.id) return
const entity = picked.id
// 清除 hover
this.restoreHover()
this.selected.entity = entity
this.highlight(entity, 'select')
// 业务扩展点
console.log('当前选中实体:', entity.id)
}, Cesium.ScreenSpaceEventType.LEFT_CLICK)
},
/* ================= 高亮处理 ================= */
highlight(entity, type) {
const color =
type === 'hover'
? Cesium.Color.YELLOW
: Cesium.Color.ORANGE
const isSelect = type === 'select'
/* ========== 1. GLB / Model 描边(最优方案) ========== */
if (entity.model) {
entity.model.silhouetteColor = color
entity.model.silhouetteSize = isSelect ? 4.0 : 2.0
return
}
/* ========== 2. Polygon 边框描边 ========== */
if (entity.polygon) {
const cache = isSelect ? this.selected : this.hovered
cache.originalStyle = {
outline: entity.polygon.outline,
outlineColor: entity.polygon.outlineColor
}
entity.polygon.outline = true
entity.polygon.outlineColor = color
return
}
/* ========== 3. Point / Billboard 使用光圈 ========== */
if (entity.point || entity.billboard) {
const position = entity.position.getValue(
this.viewer.clock.currentTime
)
// 计算光圈大小(Billboard 使用固尺寸光圈,Point光圈更具原始点的大小动态设置)
let radiusPx = 25
if (entity.point) {
radiusPx = entity.point.pixelSize / 2 + 3
}
const ellipse = this.viewer.entities.add({
position,
ellipse: {
semiMajorAxis: radiusPx,
semiMinorAxis: radiusPx,
material: color.withAlpha(0.25),
outline: true,
outlineColor: color,
height: 0.1
}
})
if (isSelect) {
this.outlineAssist.selectEllipse = ellipse
} else {
this.outlineAssist.hoverEllipse = ellipse
}
}
},
/* ================= 恢复 hover ================= */
restoreHover(ignoreSelected = false) {
const entity = this.hovered.entity
if (!entity) return
if (ignoreSelected && entity === this.selected.entity) return
/* Model */
if (entity.model) {
entity.model.silhouetteSize = 0.0
}
/* Polygon */
if (entity.polygon && this.hovered.originalStyle) {
entity.polygon.outline = this.hovered.originalStyle.outline
entity.polygon.outlineColor = this.hovered.originalStyle.outlineColor
}
/* 光圈 */
if (this.outlineAssist.hoverEllipse) {
this.viewer.entities.remove(this.outlineAssist.hoverEllipse)
this.outlineAssist.hoverEllipse = null
}
this.hovered.entity = null
this.hovered.originalStyle = null
},
/* ================= 恢复 selected ================= */
restoreSelected() {
const entity = this.selected.entity
if (!entity) return
/* Model */
if (entity.model) {
entity.model.silhouetteSize = 0.0
}
/* Polygon */
if (entity.polygon && this.selected.originalStyle) {
entity.polygon.outline = this.selected.originalStyle.outline
entity.polygon.outlineColor = this.selected.originalStyle.outlineColor
}
/* 光圈 */
if (this.outlineAssist.selectEllipse) {
this.viewer.entities.remove(this.outlineAssist.selectEllipse)
this.outlineAssist.selectEllipse = null
}
this.selected.entity = null
this.selected.originalStyle = null
},
// 销毁 Cesium 资源
destroyCesium() {
if (this.handler) {
this.handler.destroy()
this.handler = null
}
if (this.viewer) {
this.viewer.destroy()
this.viewer = null
}
}
}
}
</script>
<style scoped>
.layer-container {
position: relative;
width: 100%;
height: 100%;
}
.cesium-container {
width: 100%;
height: 100%;
}
.loading-overlay {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.7);
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 1000;
color: white;
}
.loading-spinner {
border: 4px solid rgba(255, 255, 255, 0.3);
border-radius: 50%;
border-top: 4px solid #42b983;
width: 50px;
height: 50px;
animation: spin 1s linear infinite;
margin-bottom: 15px;
}
@keyframes spin {
0% {
transform: rotate(0deg);
}
100% {
transform: rotate(360deg);
}
}
</style>
2,运行效果
(1)页面打开时会自动加载展示图片标注(Billboard)、点位与文字标签、多边形区域以及一个 GLB 三维模型。

(2)用户移动鼠标时,指针下方的实体会产生悬停反馈:三维模型出现细描边高亮,多边形边框变为黄色,点位和图片标注周围生成一圈半透明的高亮光圈。当鼠标移出实体区域,高亮效果会立即恢复。




(3)点击任意实体后,该实体进入选中状态,高亮颜色变为橙色,同时自动清除之前的选中效果,并在控制台输出当前选中的实体信息。



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